トパーズ


 intro  topaz cabrakan, what do you have to say now that you've lost in the arcadion a near-to record amount of times? shame? depression? loss of brain function due to frequent concussions?
"i ain' dead yet!! i know it can be done; just you watch and you'll see who'll be laughin'!"

ladies and gentleman, please welcome our returning entrant to the ring! yes, he's been here a thousand times and he'll be here one thousand more at the rate he's going! is it bold or foolish? let's see how it plays out for him this time around!! good luck, topaz, you're gonna need it!

 rule 01. 

I value open communication, honesty, and kindness. Do not attempt to guilt-trip, manipulate, or any other drama-mongering tactics. If I feel any of this is happening, I will not hesitate to sever the connection ICly and OOCly.

 rule 03. 

I am over thirty years old with a full time job; I have a life outside of FFXIV and outside of roleplay. I can not and will not roleplay with you (or anyone) constantly. Respect my time; I respect yours! Please also let me know if there are any sensitive subjects you would like to avoid or write about together in the future. I am always open for these types of discussions.

 rule 05. 

I am not my character; my character is not me. Do not conflate the two. Also, I do not tolerate racism, sexism, or ableism in any form. I understand nuance for hard topics exists in the role-play space, but blatant bigoted/hateful talk will find you blocked.

 rule 02. 

l will not role-play with any player under 18 years of age. I will not role-play with any character ICly under 18 years of age. It makes me uncomfortable. In fact, I would much prefer my more long term RP partners to be in their mid to late 20's and older.

 rule 04. 

I prefer the type of roleplay partner that is willing to chat about things OOCly and be casual friends outside of our stories together. I've found over the years that my role-play is much more enjoyable this way. If you're not open to this, then you may want to seek another writer that is more in line with your style.

 rule 06. 

topaz is currently available for romantic encounters and slow-burn developments. If that ever changes, so will this rule. Casual sex is fine for this character, but it may be fade-to-black per my discretion. I do not ERP for the sake of it.

amy / 30's / they/she / eastern

 disclaimer 

all screenshots and other final fantasy xiv material belongs to square-enix.

 credits 

topaz cabrakan belongs to me, living_legacy@discord, so please do not take any portion of this character as your own.


topaz cabrakan


core data   
nametopaz cabrakanheight5'8"
age24pronounshe/him
weight200originsolution nine
eyesaqua, blueskinblue-grey
hairblue + turquoiselanguageturali common

 personality  he's cocky, bull-headed, but is perseverant in a way that could be considered admirable if he wasn't such a prick about it. topaz is not easy to get along with, especially if you're outside of his posse. he views everyone as a challenge and it's easy to get a rise out of him. for his buddies, though, he's a ride-or-die. it's better to have him on your side than not, if only so you don't have to hear him run his mouth. well...

keep on tellin' me how it can't be done and i'll keep tellin' you to shut the fuck up! don't tell me how to live my life. i'm doin' just fine, and i'll be even finer once i've got that belt in both hands!!

 biography  topaz entered this realm swinging. ever since he was a wee kit, he's dreamt of being a hero of the arcadion. being brought up in solution nine and knowing nothing else of the outside world, the hhetsarro is not in touch with anything other than living alexandrian life. his blood runs electrope purple. topaz is the son of a tribal and alexandrian hhetsarro, one of the moon and one of the sun. though his mother's traits dominate his physical appearance, his personality is not subtle.he wasn't a good student with anything except martial arts and weapon combat from fairly early childhood. Guided by his family to do what he's best at in life, Topaz's only goal is to become a professional fighter. however, due to his refusal of wearing a regulator this goal has been waylaid the last handful of cycles. Topaz doesn't believe he should have to rely on the strength of souls or beasts to win the championship and is determined to enter the hall of fame by his own strength. This bold (yet foolish) choice is what keeps barring his path forward with the arcadion. loss after loss, topaz keeps getting back up somehow. he's not alone, though, as his cousin is trying for the same thing for similar reasons. the two of them are rivals, yet still family.

likes
fighting, sparring, training, hunting, "justice", food (specifically bar food), gambling, drinking, smoking (the usual vices), getting paid, getting laid, an excited crowd, possibly anything shiny if you put it in front of his face.
dislikes
authority, being told he can't do something, basically being told anything he doesn't want to hear, restrictive clothing, rats and rodents, being underestimated, big words, when people pick on anyone he considers in his posse.
  • ㅤheightㅤㅤㅤ5'8"

  • ㅤweightㅤㅤ200.

  • ㅤstrengthㅤㅤㅤ⬤⬤⬤⬤⬤⬤⬤⬤⬤⬤

  • ㅤdexterityㅤㅤㅤ⬤⬤⬤⬤⬤⬤⬤⬤⬤⬤

  • ㅤhealthㅤㅤㅤ⬤⬤⬤⬤⬤⬤⬤⬤⬤⬤

  • ㅤenergyㅤㅤㅤ⬤⬤⬤⬤⬤⬤⬤⬤⬤

  • ㅤstyleㅤㅤㅤ⬤⬤⬤⬤⬤⬤⬤⬤⬤⬤

  • ㅤhygieneㅤㅤㅤ⬤⬤⬤⬤⬤⬤⬤⬤⬤⬤

  • ㅤperceptionㅤㅤㅤ⬤⬤⬤⬤⬤⬤⬤⬤⬤⬤

  • ㅤcommunicationㅤ⬤⬤⬤⬤⬤⬤⬤⬤⬤⬤

  • ㅤpersuasionㅤㅤㅤ⬤⬤⬤⬤⬤⬤⬤⬤⬤⬤

  • ㅤmeditationㅤㅤㅤ⬤⬤⬤⬤⬤⬤⬤⬤⬤⬤

  • ㅤliteracyㅤㅤㅤ⬤⬤⬤⬤⬤⬤⬤⬤⬤⬤

  • ㅤcreativityㅤㅤㅤ⬤⬤⬤⬤⬤⬤⬤⬤⬤⬤

  • ㅤcookingㅤㅤㅤ⬤⬤⬤⬤⬤⬤⬤⬤⬤

  • ㅤcombatㅤㅤㅤ⬤⬤⬤⬤⬤⬤⬤⬤⬤⬤

 motifs / aesthetics 

given his connection to both his inner fire and outer environment of lightning, topaz gravitates toward the bright, cool colours with the occasional flash of warmth.

 muse name 

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 muse name 

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 muse name 

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 muse name 

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 verse name 

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 verse name 

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 verse name 

lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat.

 fight is life! 

fighting is all topaz can think about. he wants to be the best, to win, and to show everyone that he can do anything he wants to in life. maybe your character wants to see what he can do, maybe they're itching for a fight as well, or maybe he just pisses them off for no reason. all are valid and all are reasons to come at me, bro!!

 some crime? 

it's expensive to keep entering the arcadion without earning any winnings. as such, topaz has had to look into the darker corners of society for his financial backing. he was an easy mark back then and even now. if your "organization" needs someone rough and tumble, topaz is good for it.

 alexandrian 

if nothing else, topaz is a native to solution nine. he hasn't known anything else in his life. though the way he thinks and operates may be jarring to someone from tural, eorzea, or anywhere else, it is his home. he'll do what he has to do to survive it. though he'd make a terrible guide, he can get people inside, at least.

 xandr ashkii 

topaz's blood cousin, rival, and somewhat best friend. the pair have been relatively close since they were kits together. both are heavily into fighting, the arcadion, and honing their skills. when topaz feels in the dumps about his failures, a fight with xandr usually snaps him out of it.

 the ghost 

as mentioned, topaz has a benefactor that takes full advantage of the hhetsarro's lack of discernment when it comes to obtaining money. topaz has been working off and on for this group for some time yet still hasn't learned the big boss's name. bodes well. surely this won't come back to bite him later.